3D-Generalist / 3D Artist

  • location

    Stockholm

  • published date

    2026-03-02

  • company name

    Recommended by AB

Overview

Intro: What if your 3D assets weren’t just beautiful but integral to a real-time, cloud-streamed multiplayer system used at scale? At Avanti, we combine Unreal Engine 5, motion capture, AI-driven digital humans, and Google Cloud infrastructure to build a new generation of interactive multiplayer games. Responsibilities: As a 3D-Generalist, you bridge the gap between modeling, animation, and real-time implementation. You will create high-quality 3D models for casino props, dealer accessories, clothing, and character assets for Metahuman characters. You will produce both high-poly and optimized real-time versions, create PBR materials, collaborate with artists and animators, ensure seamless integration with Metahumans and live capture, optimize models for streaming performance, and maintain style consistency. Qualifications: You should have strong experience with Maya and Unreal Engine, understand real-time asset workflows, care deeply about lighting and realism, enjoy cross-disciplinary problem-solving, and take ownership to continuously improve. Curiosity about new technologies and ambition to push boundaries is essential.

Must Have

• extensive experience with Maya
• experience with Unreal Engine
• understanding of real-time workflows
• knowledge of lighting and realism
• problem-solving skills across disciplines

Nice To Have

• knowledge of Blender
• experience with Marvelous Designer
• AAA game development background
full-time